Category: Rapid Prototyping

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Insider’s View: Ad Tech & MarTech Q&A with Niklas Nikolaidis
[Part 13]

2017-06-19 07:08:12 by Michael Sweeney

Multiculturalism brings with it a number of opportunities, such as access to specific skills and knowledge, economic growth, and a chance to learn about and discover other cultures - just to name a few. But for advertisers and marketers, multiculturalism also opens the door to a niche market - one that they can enter with […]

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Rapid Prototyping & MVP Development: The Keys To MarTech Success

April 3, 2017 by

There has been a huge influx of new MarTech solutions over the past few years; chiefmartec’s annual Marketing Technology Landscape Supergraphic illustrates this point very well.

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3 Missteps To Avoid At All Costs When Building A Minimum Viable Product

April 22, 2016 by

So… your brilliant idea for a web or mobile application is going to completely change the way consumers or businesses [fill in the blank]. Great! But the days of investors cutting checks for ideas with zero validation are a fading memory.

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Rapid Prototyping Brings Speedy Success [Video]

February 16, 2016 by

They say seeing is believing.
We know this to be true when it comes to building high-quality, custom software. That’s why we believe rapid prototyping is an essential step to every project’s success.

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The Essential Guide to Building an MVP

September 3, 2015 by

The rapid rise of the software-development industry over the past decade has brought with it a number of new techniques, methodologies, and processes that have all changed the way startups and software-development companies approach building web and mobile applications. The combination of high startup-failure rates and the extremely challenging startup market means that maximizing funds, […]

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Webinar: How to Build MVPs – Quickly Test Your Ideas

July 24, 2015 by

One of the biggest challenges every startup faces is knowing whether their app or platform is going to solve a problem or captive their target audience. This challenge can be overcome by building a working product and shipping it off to early users for testing and feedback. However, building feature-packed software can take months, even […]

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How to Successfully Build an MVP in 4 Months

March 5, 2015 by

Four months doesn’t seem like a long time, so it can be hard to imagine building a high-quality product that’s ready for customer testing in such a short span. The truth is, it can be extremely hard to produce quality software that’s ready for an audience in four months, but if it’s planned and executed […]

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Why the Right Tech Partner is Vital to Your MVP’s Success

March 3, 2015 by

When an entrepreneur with no cooking experience decides to open a restaurant, how important is it for them to have a qualified chef to run the kitchen? The obvious answer to this question is: extremely important. So, then, how important is it for a non-technical startup or entrepreneur to have a qualified technical partner when […]

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3 Things to Avoid When Starting Your MVP

February 26, 2015 by

When failure hits, it hits hard, and although it is considered by many just a part of the learning process and a step closer to success, if you can avoid it altogether, then surely that’s a better option. Failure within the startup environment is common, and while there may be any number of factors that […]

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4 Important Post-Launch Activities for Your MVP

February 24, 2015 by

POP! That’s the sound of the cork flying off the champagne bottle you just opened because you just successfully launched your MVP! The minimum viable product is now live in the open world of the Internet, waiting for eager users to test drive the its wheels off and throw in their two-cents while they’re at […]

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5 Things You Need to Know When Building Your MVP

February 20, 2015 by

So you’ve completed your plan for a minimum viable product (MVP) and created your high-fidelity prototype. The time to take your MVP into development has arrived. This is where the fun starts! The development side of an MVP is the longest and most resource-intensive phase. This part requires the design team and programmers to sync […]

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